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Master O
Yes, Even Parodius Music
Reged: 11/20/06
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Re: DU: Cave 1st Gen emulation accuracy project launch
10/27/17 02:48 AM


> With many Cave games it is especially important to get extremely accurate emulation
> because they were programmed with the pushed limitations of the original hardware in
> mind when making them, maxing them out to the point of slowdown often. In order to
> get mame closer to the PCBs we can send boards to Phil Bennett and he'll add them to
> his work list and will be able to perfect things like video timings and pixel data.
> For example in ESP Ra.De. the game slows down more on the PCB than in mame, and it
> sometimes has sprites disappear when there is "too much" on screen, and it actually
> makes a cool looking overload effect on the PCB and a timing that makes survival
> slightly easier, something obviously important if acuracy is your goal. Something
> similar happens with Progear and other games. We need a deeper testing by Phil.
>
> I sent the CPS1 setup mentioned here a while ago to Phil, it will arrive in a few
> days. I hooked up a mix of *several* CPS1 games. He will be able to get a large range
> of testing done and the emulation updates I'm sure will be awesome.
>
> If anyone has a 1st Gen Cave game PCB they will *loan* to Phil (not asking for
> donations with these wildly expensive PCBs), let me know, and let's get this
> emulation of these games perfected so when your board dies your heart doesn't. :-)
>
> You can also donate paypal and I will offer the donations as shipping payments for
> any board owners who don't feel like paying shipping but will otherwise loan it out.
> Let's get the accuracy updated.
>
> http://smitdogg.mameworld.info/dumping/union.html
>
> http://www.world-of-arcades.net/Cave/cave.htm

So all those cave games will be emulated to the full extent of the jam?


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Entire thread
Subject Posted by Posted on
* DU: Cave 1st Gen emulation accuracy project launch SmitdoggAdministrator 10/27/17 01:52 AM
. * Re: DU: Cave 1st Gen emulation accuracy project launch Master O  10/27/17 02:48 AM
. * Re: DU: Cave 1st Gen emulation accuracy project launch SmitdoggAdministrator  10/27/17 02:52 AM
. * Hope the Espgaluda sounds get fix someday. Dullaron  10/27/17 02:35 AM
. * Re: Hope the Espgaluda sounds get fix someday. SmitdoggAdministrator  10/27/17 02:54 AM
. * Edited. Dullaron  10/27/17 03:41 AM
. * Re: Edited. Haze  10/27/17 02:59 PM
. * Re: Edited. Phil Bennett  10/27/17 07:58 PM
. * Re: Edited. Haze  10/27/17 09:15 PM

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