> Regarding PAL vs NTSC : > I live in Europe (PAL region) so I feel like I have to defend my standard... > All Amiga games are better in its PAL iteration. They have much bigger (vertical) > resolution - 320x256 vs 320x200, for example look at the Battle Squadron (PAL > version).
most Amiga games were developed in Europe tho, so natively designed like that. Also most Amiga games were slow paced, very few actually updated at 50hz, most only moved the sprites etc. every other frame. Also Battle Squadron is the game that put me of shmups for many, many years, thought it was an absolutely terrible game, must represent the best of the genre based on reviews, so the genre was absolutely not for me. I maintain to this day that only Japan has ever got shmups right.
plus these days those extra pixels make little difference to people, they're all low-resolution games.
interestingly there are quite a few SMS games that were developed in Europe and are much better at 50hz, strange for a Japanese console.
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