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anikom15
Instigator/Local CRT Guru
Reged: 04/11/16
Posts: 287
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Re: What work would need to be done to get more accurate vector shaders?
09/02/17 12:23 AM


It's interesting to consider that on a real analog raster monitor the bottom-right pixel will appear about thirteen milliseconds after the top-left pixel. The following top-left pixel appears about seventeen milliseconds after the first top-left pixel. MAME preserves the timing between each pixel at a particular point, but not between neighbors. Do we need to aim to preserve that precision? I say yes.

Edited by anikom15 (09/02/17 12:27 AM)







Entire thread
Subject Posted by Posted on
* What work would need to be done to get more accurate vector shaders? TServo2049 08/31/17 04:50 PM
. * Re: What work would need to be done to get more accurate vector shaders? TServo2049  08/31/17 05:08 PM
. * Re: What work would need to be done to get more accurate vector shaders? uman  08/31/17 09:25 PM
. * Re: What work would need to be done to get more accurate vector shaders? anikom15  09/01/17 05:16 PM
. * Re: What work would need to be done to get more accurate vector shaders? R. Belmont  09/05/17 10:40 PM
. * Re: What work would need to be done to get more accurate vector shaders? Envisaged0ne  08/31/17 06:38 PM
. * Re: What work would need to be done to get more accurate vector shaders? anikom15  09/01/17 05:44 PM
. * Re: What work would need to be done to get more accurate vector shaders? uman  09/01/17 10:53 PM
. * Re: What work would need to be done to get more accurate vector shaders? Haze  08/31/17 07:07 PM
. * Re: What work would need to be done to get more accurate vector shaders? anikom15  09/02/17 12:23 AM
. * Re: What work would need to be done to get more accurate vector shaders? Envisaged0ne  08/31/17 07:39 PM
. * Re: What work would need to be done to get more accurate vector shaders? MooglyGuy  09/01/17 09:47 AM

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