> It's not about the lossless storage, but the capturing of frames from the Laserdisc > player.
Right, that's understood. More:
> What it has been discussed here is exactly the same method currently MAME > uses to get Laserdisc information, this time with less scanlines captured (only 3 of > choice). If you read further into the report you'll notice someone partially fixed > the problem by separating audio from the CHD and hand editing the audio before > reintegrating it back. So the problem was not exactly a scratched disc at all, but > how the information was gotten.
Yes, I read that as well. However, it appeared to me that the hand-editing was done to compensate for what was a capture from a disc that was damaged; there's even speculation of possible errors in the pressing master as disc errors crop up at the same frame on real hardware as in MAME.
I'm just not seeing the connection in this case. Sorry, but I'll need you to explain to me in really simple terms the correlation that you're seeing because it's just not making it into my head for some reason.