> > Tokio was dumped a few months ago, not sure if it was added to mame yet, > re-included > > here for completeness of the MCU stuff done by Shoutime with the 68705 dumper.
Tokio MCU was added back in MAME 0.186 and is working fine AFAIK. The game had several issues before this implementation, such as the plane shadow over high resolution areas where the plane is clearly too far away from land, some sprites had graphic glitches, the AI of some of the enemies was different and the game was crashing after a few minutes of gameplay. So I guess this one is not really needed, unless its proven to be a better/cleaner dump.
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