> > These guys must have some money behind them, going by what they write. > > to my knowledge at the moment it's *mostly* just a passion for these things at the > moment, cash donations really are needed to keep things moving forward. > > to be really confident with these things ideally multiple copies of each chip need > doing, for ones that are done visually this can be because in some cases a spec of > dirt can look identical to a bit being set, and in the case of the ones that are read > out, there's always a small chance of errors due to the nature of the work. > > acquiring the chips is expensive, the processes involved are REALLY expensive. > > even quite a few of the ones Dr. Decap did in the past need doing again really, to > verify as a number needed to be handfixed so can't be trusted, so 2nd verification > steps are definitely needed if we want to be confident about things. > > Anybody who can afford to should really read > http://caps0ff.blogspot.co.uk/2017/01/project-planning.html > > From the contact I've had with these guys they're 100% professional in their work and > maybe most importantly attitude, and will do the very best they can in each case, > sometimes that will result in success, sometimes that will result in failure, but > they're definitely not ones who are going to give up on a chip until they KNOW it is > a lost cause getting anything better from it. It's going to take a lot of money and > resources thrown at some of these chips, but you do have to consider that for many of > the games being looked at this is part of a final push to get things from 'good > enough'* to correct (something that is happening all over MAME really) > > * and 'good enough' really in most cases isn't!
Since CapsOff has limited resources, what would you consider more important atm: to decap and readout as many undumped chips as possible or to verify those 'good enough' dumped chips?
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