> I personally use MAME for ps1 gaming and anything MAME can't handle then I break out > the real hardware
Keeping with the topic, I was hooked on pSX for years. The only thing was the sound effects were a bit off in Tekken 3, and Tekken 1 and 2 did not run at all in 1.13, had to use 1.7 instead. I suppose being closed source/binary-only was the killer for that project, as is the case for a lot of closed source emulators. The PSEmu plugin system was the reason I dropped ePSXe many years ago, the fake HD graphics just didn't do it for me, same with N64 emulators.
pSX will also continue to remain my choice on the old PCs when I'm not using a real console instead, since with MAME dropping support for older video cards it makes games later than Street Fighter II run like molasses in GDI mode, and OpenGL is far slower (PBO not supported) than the tried and true D3D mode that vanished after 0.179. I suppose by making 99% of P4-era PCs unable to run MAME at a decent speed it lets the project move on and cuts bloat by removing support for "legacy" devices, but what else would a Pentium 4 do in the mid-2010s? They're better off in use than in landfill or using a shitty Raspberry Pi with a hacked 0.3x beta.