> No, you haven't done anything wrong. > > The "most logical" 4-way joystick semantics you request are already implemented in > MAME, but only for games whose inputs are configured that way. If you scan the > -listxml output carefully for the tags describing joystick controls, you may be able > to see the number of ways they have been configured with. > > I've put in a request to change the Ghouls'n Ghosts joysticks to 4-way, as well as > those in all the Pang games except Mighty! Pang (whose flyer, unlike those of > previous games, does specify an 8-way joystick).
the only Ghouls and Ghosts cabinets I've seen have had 8-ways, so it's likely such a change would be rejected, I believe the CPS boards were meant, for the most part, to be interchangable on a standard Jamma cabinet.
it needs to be selectable at a different level of abstraction, the way the ports and inputs tie directly together at the moment is one of those old legacy things in MAME, really we should be dealing with control panels / types of panels at a different level.
Edited by Haze (09/14/16 12:42 AM)
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