> > OK here is a valid question, but three of the best FRONTENDS for MAME, are already > Well, that is a very LOADED question and I will try to answer as simply as possible. > The reason most UIs seem to be dropping out as of late is due, in large part, to > MAME's evolving codebase to bring it up to a C++14 standard. Since these front-ends > are integrated, they also need to be adjusted when code changes happen and frankly > the people maintaining those forks are unable/unwilling to continue the struggle. > Sadly, it will not be getting better anytime soon for the MAMEUI Windows-only > presentation unless someone/some people arise and is able to handle the code changes > and keeping the UI code modern. A good deal of it was first designed in early 2000s > and, to my knowledge, has been patched up to work in many instances. As more and more > integrated MAME projects come to an end, you need to look for alternatives.
Only to clarify, before disappearing again for the happiness of all the ass-kissers and sycophants here and before SmittDogg closes the thread to give to the community the impression they "won" the diatribe... 1) MAMEUIFX is dead only for real life personal reasons 2) Converting the old code to MAME C++14 standards has never been a problem, instead was part of the fun. And easy. 3) FX GUI code is not hacked or at least it isn't until using MAME core functions to retrieve game informations, build the game list and so on is an hack. If so, you should say then that also MAME core is an hack.... I never used QMC2 so I cannot speak for it. I only heard a lot of rumours that it isn't "user-frienldy". On the contrary I continue to read from people that never used MAMEUI(FX) inaccuracies and lies. Long live to MAME. Logging off...