> The default raster preset actually changes the color ratios. I don't know why, maybe > to demonstrate the effect.
I think they're back to normal in git?
I don't know how long they were set weird. There is an argument for having them different though. Since arcade monitors were usually 9300k and our modern hdtv standards are 6500k, but it's probably not a great idea to do try to adjust the color temp in the shader. You'll lose a lot of brightness and everything will look wrong when you start up a game at 9300k. Also, since arcade monitors have pots to adjust levels, white balance was probably all over the place all the time.
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