No, the vector-mono.ini is for B/W or monochromatic vector games, because these games dont use a shadowmask. Vector games with color use a shadowmask, for example Tempest, Starwars etc.
I sadly forget to tell you, that the "RGB Gamma" in the slider-menue gui, is named "power" in .ini file. So you dont use this:
Code:
# # CORE SCREEN OPTIONS # brightness 1.0 contrast 1.0 gamma 1.0
You need to use this:
Code:
power 1.0,1.0,1.0
The higher these values, the thinner the lines, brighter the points and darker the screen gets. Be careful with changes in the # CORE SCREEN OPTIONS, as they are saved in the .cfg file on exit of the game and they will override your # CORE SCREEN OPTIONS setting of your .ini file, upon next start of the game. Be sure to delete your .cfg file, each time you change any # CORE SCREEN OPTIONS of your .ini file (especially if you do it with sliders), if you want a correct result.
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