> That is, it seems an awful waste, and turns into a pain in the ass, to have such high > bit rate video for 2D games, particularly golden age games. Like, seven minutes of > galaxian equals 12 gigs! Couldn't there be a scale factor relative to resolution at > least?
There is the alternative of -mngwrite (basically a series of .PNG snapshots) and -wavwrite, each recording video and audio respectively. The file size will be much less but you need to find programs to sync the video/audio together if that is what you are needing.
|