Dullaron |
Diablo III - Dunard #1884
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Reged: 07/22/05
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Posts: 6125
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Loc: Fort Worth, Tx
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Re: MAME 0.172 bgfx
04/01/16 02:31 PM
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> You are right SoltanGris42. MooglyGuy did a very good job here and i am aware that > this is just the beginning of very nice things to come, like arbitrary shader passes, > save/load-able configs etc. etc. > Considering what BGFX will deliver/ is capable of, i am very excited about it. Nearly > the whole HLSL system (with sliders !!) is ported and only phosphor life and bloom is > missing. > > I think Vaughan has missed to configure his mame.ini properly: > # > # OSD VIDEO OPTIONS > # > video bgfx > > # > # BGFX POST-PROCESSING OPTIONS > # > bgfx_path bgfx > bgfx_backend auto > bgfx_debug 0 > bgfx_screen_chains hlsl > bgfx_shadow_mask slot-mask.png > once he did this, he will have that "Enable Adjustments" slider, he is looking for > when TAB is pressed and Sliders picked. The commandline will become obsolete too .
I'm hoping that he will add those settings in the mame.ini in the future because the settings right now can't be saved. Only way saving the settings is to edit it from the shader files which I don't mind doing.
Edit the file from here at MAME\bgfx\chains. Make back up before change it.
W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
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