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Traso
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Reged: 01/15/13
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Here's an example of the rotate png scanlines...
03/17/16 03:23 AM Attachment: 20160316_181515.jpg 1843 KB (2 downloads)


Best I could manage with my phone. The image is richer, and the colors brighter, than either D3D and png, or HLSL, because they're actual hardware scanlines produced by the synthesis of the resolution with the right png file. And the image isn't being 'masked'.

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

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Scifi frauds. SF illuminates.
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Entire thread
Subject Posted by Posted on
* "correct" scanlines mike20599 02/25/16 12:40 AM
. * Re: "correct" scanlines COXXON  03/16/16 03:57 AM
. * Re: "correct" scanlines Firehawke  03/16/16 04:31 AM
. * yeah, oooold topic..... Traso  03/17/16 03:09 AM
. * Here's an example of the rotate png scanlines... Traso  03/17/16 03:23 AM
. * Re: Here's an example of the rotate png scanlines... SoltanGris42  03/17/16 06:16 AM
. * Re: Here's an example of the rotate png scanlines... LensLarque  03/17/16 02:26 PM
. * Re: Here's an example of the rotate png scanlines... SoltanGris42  03/17/16 07:50 PM
. * Re: Here's an example of the rotate png scanlines... LensLarque  03/17/16 08:50 PM
. * Re: Here's an example of the rotate png scanlines... LensLarque  03/17/16 09:22 PM
. * Re: Here's an example of the rotate png scanlines... Dullaron  03/17/16 11:52 AM
. * Re: "correct" scanlines R. Belmont  02/25/16 05:26 PM
. * Re: "correct" scanlines MooglyGuy  02/25/16 04:06 AM

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