> What was the downside? Cartridges rocked. They were sturdy too. > > The only downside I remember was their limited capacity, but that was a product of > the time. > > > Interested into hearing why people think they sucked?
Basically capacity, production costs and program faults by dirty terminals. However even if cartridges were to make a come back it doesn't matter anymore. Why? Because the license still needs permission from a server to run on a console, also it has to download and read from writable memory everything again for DLC or update purposes. In the end as much as a cartridge was considered a complete fully tested game, current development standards won't allow to shine the few advantages cartridges have. Even cartridge additional hardware doesn't matter anymore because software doesn't exploit hardware at maximum.