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MooglyGuy
Renegade MAME Dev
Reged: 09/01/05
Posts: 2260
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Re: From MAMEDev: Attention for all derivative builds
03/05/16 02:05 PM


> And what is this "free games" debate lately? I dont see anything wrong with gaming,
> cause thats how MAME started and how the majority sees MAME, even if MAME has grown
> up in the past view years.

And with this you've proven that you know nothing about the history of MAME and "how MAME started", and everyone should feel free to disregard your posts. Unlike you, I've used MAME since the late 90's and have been an active developer since roughly 2001/2002. I've seen how MAME started. I've seen what the developers cared about since the beginning. I can tell you with 100% certainty that you are completely wrong.

I stand by my statement that the people actually contributing to MAME are not the people trying to keep MAME running on ancient setups. The people trying to keep MAME running on ancient setups are the ones who have complained endlessly over the years every time MAME gets slower. They're the people who prove their ignorance about anything technical via wrong assertions that "MAME is slow because the executable is large". They're the people who have hacked MAME apart in the past to add plugin support, because they wrongly think that if you just delete mahjong.dll it'll magically get faster.

People like Calamity are the sort of people who, in the end, contribute to MAME - not his users. The sort of people moaning about MAME making progress in cleaning up legacy code aren't the ones who contribute to MAME. It's the people who you never see, who stay silent and actually get things done rather than whining on message boards.

You're falling into the same incorrect line of thinking that other anti-MAME apologists have tried to put forth over the years, which is that every user has the potential to be a useful contributor. That hasn't proven to be true in the 19 years that MAME has been around, and it's not true now. Someone who can't even figure out how to operate MAME from the command line isn't going to suddenly turn around and contribute a working driver for Polygonet Commanders. Sorry to break it to you, but the MAME team doesn't hand out participation trophies, and every user isn't created equal. Wake up and smell the shit you're shoveling.







Entire thread
Subject Posted by Posted on
* From MAMEDev: Attention for all derivative builds StilettoAdministrator 03/04/16 07:48 PM
. * Re: From MAMEDev: Attention for all derivative builds mangamuscle  03/05/16 08:11 AM
. * Re: From MAMEDev: Attention for all derivative builds MooglyGuy  03/05/16 10:58 AM
. * Re: From MAMEDev: Attention for all derivative builds uman  03/05/16 01:29 PM
. * Re: From MAMEDev: Attention for all derivative builds Vas Crabb  03/06/16 06:39 AM
. * Re: From MAMEDev: Attention for all derivative builds uman  03/06/16 11:59 AM
. * Re: From MAMEDev: Attention for all derivative builds MooglyGuy  03/05/16 02:05 PM
. * Re: From MAMEDev: Attention for all derivative builds uman  03/05/16 04:22 PM
. * Re: From MAMEDev: Attention for all derivative builds MooglyGuy  03/05/16 05:57 PM
. * Re: From MAMEDev: Attention for all derivative builds SmitdoggAdministrator  03/05/16 08:46 PM
. * Re: From MAMEDev: Attention for all derivative builds uman  03/05/16 07:48 PM
. * Can be discussed thanks (nt) SmitdoggAdministrator  03/05/16 05:59 AM
. * Re: From MAMEDev: Attention for all derivative builds Haze  03/04/16 07:57 PM
. * Re: From MAMEDev: Attention for all derivative builds John IVModerator  03/05/16 12:12 PM

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