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Jezze
Reged: 03/14/05
Posts: 72
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Re: My HLSL Settings
03/05/16 11:32 AM


Your shadow mask settings don't make sense anymore. The x/y count works different since MAME 0.162.

With the u/v size you define the area of the shadow mask texture that will be tiled over the screen. And with x/y count you define how many pixel should be used on screen for this area.

You can read more about these settings here.

Correct settings for an aperture grill are e.g.:

Code:

shadow_mask_texture adapture-grill.png
shadow_mask_x_count 6
shadow_mask_y_count 6
shadow_mask_usize 0.1875
shadow_mask_vsize 0.1875



p.s. Why did nobody ever told me that I completely misspelled the name of the aperture grill texture?

p.p.s. I finally added some HLSL presets to my branch of the MAME GitHub repository.







Entire thread
Subject Posted by Posted on
* My HLSL Settings SharkGrey 03/05/16 03:32 AM
. * Re: My HLSL Settings Darkfalz  03/07/16 07:21 AM
. * Re: My HLSL Settings Jezze  03/05/16 11:32 AM
. * Re: My HLSL Settings CiroConsentino  03/06/16 02:00 PM
. * Re: My HLSL Settings B2K24  03/06/16 12:13 PM
. * Re: My HLSL Settings Dullaron  03/06/16 07:15 AM
. * Re: My HLSL Settings SharkGrey  03/06/16 03:58 AM
. * Re: My HLSL Settings B2K24  03/05/16 11:39 AM
. * Re: My HLSL Settings StilettoAdministrator  03/05/16 03:49 AM
. * Re: My HLSL Settings SharkGrey  03/05/16 03:33 AM

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