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R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9716
Loc: ECV-197 The Orville
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Re: "correct" scanlines
02/25/16 05:26 PM


> I know you can set the scanlines to whatever you want in MAME, but is there a
> "correct" setting for each game? Shouldn't it be based on what type of monitor the
> game originally used?

For games sold as conversion kits (which is the large majority), there is no "type of monitor the game originally used". Even games in dedicated cabinets often came with different monitors over their production lifetime depending on what was in stock.







Entire thread
Subject Posted by Posted on
* "correct" scanlines mike20599 02/25/16 12:40 AM
. * Re: "correct" scanlines COXXON  03/16/16 03:57 AM
. * Re: "correct" scanlines Firehawke  03/16/16 04:31 AM
. * yeah, oooold topic..... Traso  03/17/16 03:09 AM
. * Here's an example of the rotate png scanlines... Traso  03/17/16 03:23 AM
. * Re: Here's an example of the rotate png scanlines... SoltanGris42  03/17/16 06:16 AM
. * Re: Here's an example of the rotate png scanlines... LensLarque  03/17/16 02:26 PM
. * Re: Here's an example of the rotate png scanlines... SoltanGris42  03/17/16 07:50 PM
. * Re: Here's an example of the rotate png scanlines... LensLarque  03/17/16 08:50 PM
. * Re: Here's an example of the rotate png scanlines... LensLarque  03/17/16 09:22 PM
. * Re: Here's an example of the rotate png scanlines... Dullaron  03/17/16 11:52 AM
. * Re: "correct" scanlines R. Belmont  02/25/16 05:26 PM
. * Re: "correct" scanlines MooglyGuy  02/25/16 04:06 AM

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