gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8620
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Loc: southern CA, US
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Re: Pong emulation with MAME
02/13/16 11:03 AM
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>It was mostly over my head, but I think I get the general idea and I appreciate your >taking the time to post it.
It was a learning lesson for myself back in 2000 when first discovering non-commercial emulation [anything not marketed by Digital Eclipse 15 to 20 years earlier] and the ability to replay the arcade games I grew up with such as Sega/Gremlin's Carnival, Gremlin's Frogs, and Atari Marble Madness. I didn't know why earlier arcade games such as Computer Space, Pong, or Death Race were not emulated until another member fart_flower explained to me the reason back in 2001. It then made a bit more sense when learning how former MAMEdevs Keith Wilkins and Derrick Renaud were doing discrete hardware audio / analog audio emulation with using logic schematics from various arcade manuals back then.
>I'm just an old guy who likes playing the older games in MAME
A few others here as well, but they visit or post less frequently these days.
>and I'd love to see more playable bronze age games, e.g. Stunt Cycle.
There should be more stuff happening later, but hard to say when. Fortunately a fair number of non-cpu games that use roms/proms have been dumped and are already documented in MAME source code although still quite a ways to go because there are many other non-cpu games that do use roms and they have yet to be found and roms dumped.
Using Stunt Cycle as an example, Tingoes had purchased the Atari pcb in 2007 and Guru dumped the proms from that Stunt Cycle pcb that Tingoes had sent to Guru back in 2007. Adam B. was able to get proms used with Stunt Cycle and that is why Stunt Cycle is emulated in DICE.
As for Stunt Cycle in MAME, it will first require more various ttl chip components to be emulated first, and also any other specific circuits used with Stunt Cycle pcb. And also any specific analog emulation such as Stunt Cycle cab hardware components such as a credit buttom lamp, start button, analog input and also analog audio output.
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