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gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8603
Loc: southern CA, US
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Re: And do so for any other game that needs them.....
02/05/16 01:05 AM



>And do so for any other game that needs them.....

There are some analog/discrete audio sound effects that could not be supported as external audio samples because of the complexity of how audio sound is generated. Best example is any of the 1970s era Sprint racing games. The motor sound effect that changes pitch after doing any gear shifting generates a continuous sound effect. Not possible to support that as an external audio sample file compared to simpler one shot sound effects such as a crash or explosion sound effect.

Derrick, Zsolt, Keith, couriersud, Frank Palazzolo did a great job over the years of getting analog / discrete audio supported. I am crossing fingers more stuff may happen this year, but the analog emulation is an area where very few folks know how to work in that part of emulation.







Entire thread
Subject Posted by Posted on
* Back for more abuse about GORF, this time sound imaprinter 01/25/16 01:48 AM
. * Re: Back for more abuse about GORF, this time sound joey35car  01/25/16 03:00 AM
. * And do so for any other game that needs them..... Traso  02/04/16 11:13 AM
. * Re: And do so for any other game that needs them..... gregf  02/05/16 01:05 AM
. * Re: And do so for any other game that needs them..... joey35car  02/04/16 06:59 PM
. * Re: Gorf gregf  02/05/16 12:52 AM
. * Re: And do so for any other game that needs them..... lamprey  02/04/16 10:51 PM
. * Re: Back for more abuse about GORF, this time sound TafoidAdministrator  01/25/16 02:35 AM
. * Re: Back for more abuse about GORF, this time sound gamez fan  01/25/16 02:51 AM
. * Re: about GORF, this time sound gregf  01/25/16 11:50 AM

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