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shade99gt
MAME Fan
Reged: 01/28/16
Posts: 3
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Re: I don't get it.....
02/01/16 08:03 PM


> The IPAC shift function works just fine. The only time you'll accidentally exit a
> game is if you're pressing the pause button that the same time, and why would you do
> that except if you're exiting the game.
>
> Also, feel blessed that you got AJR Hacker's first post.

I never said anything about a problem with the iPAC shift function. I'm saying the reason I have Shift mapped to pause is specifically so that you have the option of either:

1) Pausing a game with a button (specifically a button labelled "Pause" on the arcade console

2) Exiting a game by pressing a combination of 2 buttons (Pause + 1P Start = Escape) so that you CAN'T exit a game accidentally.

Since Pause is mapped to Shift, it serves the dual purpose of also accessing the "shifted" i-PAC keys.

Edited by shade99gt (02/02/16 12:22 AM)







Entire thread
Subject Posted by Posted on
* MAME bug - Can't unpause when SHIFT key is mapped to Pause function shade99gt 01/28/16 09:43 AM
. * I don't get it..... Traso  02/01/16 07:05 AM
. * Re: I don't get it..... shade99gt  02/01/16 08:03 PM
. * Re: I don't get it..... Traso  02/04/16 11:06 AM
. * Re: MAME bug - Can't unpause when SHIFT key is mapped to Pause function AJR Hacker  02/01/16 03:32 AM
. * Re: MAME bug - Can't unpause when SHIFT key is mapped to Pause function R. Belmont  02/01/16 11:04 PM
. * Re: MAME bug - Can't unpause when SHIFT key is mapped to Pause function shade99gt  02/01/16 08:07 PM
. * Re: MAME bug - Can't unpause when SHIFT key is mapped to Pause function AJR Hacker  02/07/16 02:56 AM

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