Frontend Tech + >> HBMAME / ARCADE64 / MESSUI
View all threads Index   Flat Mode Flat  

ci2own
MAME Fan
Reged: 03/25/15
Posts: 4
Send PM
Re: Problems Compiling HBMAME with DirecInput
01/17/16 04:33 PM


You're right Robbbert, # is needed. If not i get an error.

I used TARGET=hbmame (only) to get hbmame, and then TARGET=hbmame OSD=winui (again to get hbmame gui).

It compiles perfect. My problem is i need to user direcinput to use controllers through hyperspin and without recompile it there's no way. (After changing to force it to use directinput still doesn't work)

Thanks for your answers







Entire thread
Subject Posted by Posted on
* Problems Compiling HBMAME with DirecInput ci2own 01/14/16 08:04 PM
. * Re: Problems Compiling HBMAME with DirecInput RobbbertModerator  01/15/16 02:24 AM
. * Re: Problems Compiling HBMAME with DirecInput ci2own  01/15/16 05:59 AM
. * Re: Problems Compiling HBMAME with DirecInput redk9258  01/15/16 11:44 PM
. * Re: Problems Compiling HBMAME with DirecInput RobbbertModerator  01/16/16 02:55 AM
. * Re: Problems Compiling HBMAME with DirecInput RobbbertModerator  01/15/16 10:13 AM
. * Re: Problems Compiling HBMAME with DirecInput ci2own  01/17/16 04:33 PM

Extra information Permissions
Moderator:  Robbbert 
0 registered and 91 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 3295