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Haze
Reged: 09/23/03
Posts: 5245
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re: Mortal Kombat 4 crash
11/27/15 03:28 PM


interesting, I know it used to crash quite a lot, but when MooglyGuy made the blending fixes I played it a fair bit without seeing it crash.

do you have -mt turned on? we know -mt is unsafe in certain situations, although I wouldn't expect it to make a difference in this one.

the trace that was posted suggests it's in the rendering code (although turning off -mt won't turn off threaded poly rendering) so it's possible the rendering code isn't 100% thread-safe and more likely to crash on certain machines if it ends up attempting to render invalid data due.

running with mame64 mk4 -numprocessors 1 will force MAME to only use 1 core I believe, might be interesting to see if that changes the behaviour (will make the emulation very slow tho)


> Hi everyone,
>
> I just updated MAME and EmuLoader. While I was playing Mortal Kombat 4, the game
> crashes after in the middle of Raiden's intro (right after he said he banished
> Shinnok to Earthrealm). MAME crashes and EmuLoader gives me the error code 255. The
> same crash happens after I skip the intro and play the game after several minutes. I
> even created a new games list to match with my current version of MAME and the same
> thing happens.
>
> Is there anything that can be done to address the issue?
>
> Sincerely,
>
> GTAsoldier







Entire thread
Subject Posted by Posted on
* Error 255: The extended attributes are inconsistent. GTAsoldier 11/27/15 04:16 AM
. * re: Mortal Kombat 4 crash Haze  11/27/15 03:28 PM
. * Re: re: Mortal Kombat 4 crash B2K24  11/27/15 08:31 PM
. * Re: Error 255: The extended attributes are inconsistent. RobbbertModerator  11/27/15 04:29 AM
. * Re: Error 255: The extended attributes are inconsistent. B2K24  11/27/15 04:56 AM
. * Re: Error 255: The extended attributes are inconsistent. B2K24  11/27/15 06:22 AM

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