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Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
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Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.)
10/21/15 06:04 AM


> I'm a bit confused. In CRT-geom-halation.vsh, there is one line...const vec2 angle =
> vec2(0.0,-0.05);
>
> Are you saying to make two copies of this file? Call one vertical.vsh and change the
> line to const vec2 angle = vec2(0.0011,-0.0). Call the other horizontal.vsh and
> change the line to const vec2 angle = vec2(0.0,-0.0011). Then instead of using
> CRT-geom-halation.vsh, use these two new files and gaussx and gaussy?

Yep. Keep the CRT-geom-halation.vsh for back up just in case. You will need to make copies of the _rgb32_dir.fsh files as well. vertical_rgb32_dir.fsh and horizontal_rgb32_dir.fsh


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Entire thread
Subject Posted by Posted on
* cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron 09/03/15 09:32 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  10/18/15 06:46 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  10/20/15 04:19 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  10/21/15 02:22 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  10/21/15 06:04 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  10/21/15 04:17 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Traso  10/23/15 09:45 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  10/24/15 03:00 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  10/24/15 05:02 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  10/24/15 04:46 PM
. * Here is my glow setting. Dullaron  09/04/15 08:29 AM
. * Re: Here is my glow setting. invincibility  09/04/15 11:37 AM
. * Re: Here is my glow setting. Mamesick  09/04/15 01:37 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  09/03/15 11:28 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  09/04/15 03:58 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) uman  09/04/15 02:19 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mamesick  09/03/15 09:54 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  09/03/15 10:14 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Envisaged0ne  09/03/15 04:11 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  09/05/15 10:01 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) CiroConsentino  09/03/15 01:44 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) uman  09/03/15 10:53 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) R.Coltrane  09/03/15 07:26 PM

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