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Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.)
10/20/15 04:19 AM


> I like the Pincushion effect. However, the effect is "crooked" towards the right on
> some games...puckman and galaga for example. It's "crooked" to left on others such as
> 005, and on some, the bottom edge is flat (no pincushion at all), such as mpatrol on
> the Atari 5200.
>
> Is there a setting that would make this effect more symmetrical across the different
> games and systems?

Open up the .vsh file with the WordPad and then find this line.

const vec2 angle = vec2

replace the last part of it to this.

Rename to Vertical.vsh

const vec2 angle = vec2(0.0011,-0.0);

Rename to Horizontal.vsh

const vec2 angle = vec2(0.0,-0.0011);

=====================================

If you want to turn bloom effect up or down. Find this line.

halation = 0.1;

=====================================

If you want take out the curved corners. Use this setting. Copy and then paste over the old setting.

cornersize = 0.001;


W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB







Entire thread
Subject Posted by Posted on
* cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron 09/03/15 09:32 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  10/18/15 06:46 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  10/20/15 04:19 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  10/21/15 02:22 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  10/21/15 06:04 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  10/21/15 04:17 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Traso  10/23/15 09:45 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  10/24/15 03:00 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  10/24/15 05:02 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  10/24/15 04:46 PM
. * Here is my glow setting. Dullaron  09/04/15 08:29 AM
. * Re: Here is my glow setting. invincibility  09/04/15 11:37 AM
. * Re: Here is my glow setting. Mamesick  09/04/15 01:37 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mr Ric  09/03/15 11:28 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  09/04/15 03:58 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) uman  09/04/15 02:19 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Mamesick  09/03/15 09:54 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  09/03/15 10:14 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Envisaged0ne  09/03/15 04:11 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) Dullaron  09/05/15 10:01 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) CiroConsentino  09/03/15 01:44 PM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) uman  09/03/15 10:53 AM
. * Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.) R.Coltrane  09/03/15 07:26 PM

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