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uman
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Reged: 04/15/12
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Re: Did anyone notice on the score is a different color?
08/01/15 02:21 AM


As far as i know, a Z-amplitude managed the brightness on vector-games like asteroids, starwars etc. (maybe on all of them, i dont know it exactly). My question would be, if MAME emulates this Z-Amplitude too ? If MAME has it, where I could find it, in the code? Would it be in the vector-renderer?

Because I have a idea for making a overdrive-effect, but it needs to be aware of the Z-amplitude. If the whole game, would be filtered through a kind of a broadcast-filter, then we would have some room left for the overdrive. A broadcast-filter converts RGB which has 0-255 steps for brightness, into something that has only 15-230 steps (no pure black and no pure white). So the remaining 15 steps for pure white could be used for the overdrive. If we combine this, with a nice glow, we could achieve some similar effect i guess.
But the effect, needs to know when a overdrive happens and i dont know, where to look for it in MAME.

Nearly all the vector stuff that is left un-emulated, like proper (or more visible) point-shading or the overdrive etc. would need effects, that are co-working with the vector-renderer, as they are nearly impossible to do with a post-processing step (at least i cant imagine, how this would be done). I first assumed that points are drawn on each end of a vectorline, but i found out that this was a wrong guess. Only the start of a drawn vectorline has a point and now tell me, how a postprocessing filter would know this, if he processes the final image, where the whole line is allready drawn?







Entire thread
Subject Posted by Posted on
* Star Trek arcade by Sega (Video) Dullaron 07/30/15 10:54 PM
. * Did anyone notice on the score is a different color? Dullaron  07/31/15 05:21 PM
. * Re: Did anyone notice on the score is a different color? MooglyGuy  07/31/15 09:49 PM
. * Re: Did anyone notice on the score is a different color? uman  08/01/15 02:21 AM
. * Re: Did anyone notice on the score is a different color? MooglyGuy  08/01/15 10:20 AM
. * Re: Did anyone notice on the score is a different color? R. Belmont  08/03/15 04:51 PM
. * Re: Did anyone notice on the score is a different color? uman  08/03/15 06:10 PM
. * Re: Did anyone notice on the score is a different color? MooglyGuy  08/04/15 07:38 AM
. * Re: Did anyone notice on the score is a different color? R. Belmont  08/04/15 04:34 PM
. * Re: Did anyone notice on the score is a different color? uman  08/04/15 06:02 PM
. * Re: Did anyone notice on the score is a different color? Haze  08/03/15 07:08 PM
. * Re: Did anyone notice on the score is a different color? uman  08/03/15 08:23 PM
. * Re: Did anyone notice on the score is a different color? Traso  08/04/15 07:31 AM
. * Re: Did anyone notice on the score is a different color? uman  08/01/15 01:52 PM
. * I gotten Battlezone right on the settings. Dullaron  08/01/15 09:42 AM
. * Re: Star Trek arcade by Sega (Video) R.Coltrane  07/31/15 03:10 AM
. * Re: Star Trek arcade by Sega (Video) Big Karnak  07/31/15 05:06 AM
. * Re: Star Trek arcade by Sega (Video) Sune  07/31/15 07:30 AM
. * Re: Star Trek arcade by Sega (Video) Vas Crabb  07/31/15 07:51 AM
. * Re: Star Trek arcade by Sega (Video) Sune  07/31/15 08:25 AM
. * Re: Star Trek arcade by Sega (Video) Vas Crabb  07/31/15 09:30 AM
. * Re: Star Trek arcade by Sega (Video) Dullaron  07/31/15 05:23 AM

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