> Yeah, i also noticed that on some games. Maybe Jezze can fix this, if there is some > info on where to look at. To get this working, some different processing layer > ordering is needed. The curvature should be one of the last steps, at least after the > overlay file . > > I have hopes for HLSL, but some kind of query for the overlay in the HLSL code is > needed. I will forward him this case, maybe he allready read this.
But some overlays shouldn't be curved because they are on a flat piece of glass/plastic and not on the CRT itself. So to do it right, you'd need to have the ability to apply curvature to some artwork. But not all artwork I think. Which makes the whole thing more complicated.
|