Yeah, i also noticed that on some games. Maybe Jezze can fix this, if there is some info on where to look at. To get this working, some different processing layer ordering is needed. The curvature should be one of the last steps, at least after the overlay file .
I have hopes for HLSL, but some kind of query for the overlay in the HLSL code is needed. I will forward him this case, maybe he allready read this.
Edited by uman (06/13/15 12:49 AM)
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