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Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6126
Loc: Fort Worth, Tx
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HLSL + Overlay and GLSL + Overlay
06/12/15 10:59 PM


Is there anyway the DEV can get the overlay to curve with the screen? For example. Space Invaders (1978) red/green overlay still straight across the screen while the game screen got the curve like a real bulb screen.

You always have to use the HLSL curvature 0.0 and GLSL radius of curvature R = 10.5; to fix the issue. So it can line up with the overlay. Other wise look like they put the overlay on the bezel instead of the bulb.


W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB







Entire thread
Subject Posted by Posted on
* HLSL + Overlay and GLSL + Overlay Dullaron 06/12/15 10:59 PM
. * Re: HLSL + Overlay and GLSL + Overlay uman  06/13/15 12:45 AM
. * Re: HLSL + Overlay and GLSL + Overlay SoltanGris42  06/13/15 12:56 AM
. * Re: HLSL + Overlay and GLSL + Overlay uman  06/13/15 12:06 PM

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