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Tom Speirs
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Reged: 03/01/04
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Re: Handheld games in 0.162?
06/06/15 06:42 PM


> > I don't know what the MESS architecture behind it is but to me this seems like a
> > small step towards mechanical games such as Pinball.
>
> These are fully electronic - most of them run on 4-bit calculator CPUs with an LED,
> LCD, or VFD display. Even games like Simon, which you'd expect to be discrete logic,
> ran on one of those CPUs and are now represented in MAME.

Thanks for the reply but that is not what I was referring to or found significant. What I did find interesting and relevant was the use of external graphics that are neither emulated or on the ROMs.







Entire thread
Subject Posted by Posted on
* Handheld games in 0.162? Tom Speirs 06/02/15 10:29 PM
. * Re: Handheld games in 0.162? TafoidAdministrator  06/02/15 10:48 PM
. * Re: Handheld games in 0.162? Tom Speirs  06/02/15 10:58 PM
. * Re: Handheld games in 0.162? TafoidAdministrator  06/02/15 11:10 PM
. * Re: Handheld games in 0.162? Tom Speirs  06/02/15 11:53 PM
. * Re: Handheld games in 0.162? R. Belmont  06/04/15 04:59 PM
. * Re: Handheld games in 0.162? Tom Speirs  06/06/15 06:42 PM
. * Re: Handheld games in 0.162? R. Belmont  06/09/15 08:20 PM
. * Re: Handheld games in 0.162? BIOS-D  06/04/15 05:11 PM
. * Re: Handheld games in 0.162? lamprey  06/04/15 05:32 PM
. * Re: Handheld games in 0.162? R. Belmont  06/04/15 07:59 PM
. * Re: Handheld games in 0.162? Dullaron  06/04/15 08:01 PM
. * Re: Handheld games in 0.162? MADrigal  06/10/15 10:32 AM
. * Re: Handheld games in 0.162? Dullaron  06/10/15 11:02 PM
. * Re: Handheld games in 0.162? MADrigal  06/11/15 01:10 AM
. * Re: Handheld games in 0.162? lamprey  06/04/15 08:17 PM
. * Re: Handheld games in 0.162? MADrigal  06/10/15 10:31 AM

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