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R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9716
Loc: ECV-197 The Orville
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Re: Handheld games in 0.162?
06/04/15 04:59 PM


> I don't know what the MESS architecture behind it is but to me this seems like a
> small step towards mechanical games such as Pinball.

These are fully electronic - most of them run on 4-bit calculator CPUs with an LED, LCD, or VFD display. Even games like Simon, which you'd expect to be discrete logic, ran on one of those CPUs and are now represented in MAME.







Entire thread
Subject Posted by Posted on
* Handheld games in 0.162? Tom Speirs 06/02/15 10:29 PM
. * Re: Handheld games in 0.162? TafoidAdministrator  06/02/15 10:48 PM
. * Re: Handheld games in 0.162? Tom Speirs  06/02/15 10:58 PM
. * Re: Handheld games in 0.162? TafoidAdministrator  06/02/15 11:10 PM
. * Re: Handheld games in 0.162? Tom Speirs  06/02/15 11:53 PM
. * Re: Handheld games in 0.162? R. Belmont  06/04/15 04:59 PM
. * Re: Handheld games in 0.162? Tom Speirs  06/06/15 06:42 PM
. * Re: Handheld games in 0.162? R. Belmont  06/09/15 08:20 PM
. * Re: Handheld games in 0.162? BIOS-D  06/04/15 05:11 PM
. * Re: Handheld games in 0.162? lamprey  06/04/15 05:32 PM
. * Re: Handheld games in 0.162? R. Belmont  06/04/15 07:59 PM
. * Re: Handheld games in 0.162? Dullaron  06/04/15 08:01 PM
. * Re: Handheld games in 0.162? MADrigal  06/10/15 10:32 AM
. * Re: Handheld games in 0.162? Dullaron  06/10/15 11:02 PM
. * Re: Handheld games in 0.162? MADrigal  06/11/15 01:10 AM
. * Re: Handheld games in 0.162? lamprey  06/04/15 08:17 PM
. * Re: Handheld games in 0.162? MADrigal  06/10/15 10:31 AM

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