> *sigh* that webpage makes me nostalgic for netscape and the days I'd go to the > library to access the internet.
Heh...
> Anyway, I'm wondering how that plays. The first thing that comes to mind is not being > able to get past the other player, so you'd have to be careful to not run into each > other -else, you could get ghosted.
As you can see in the attract, each one can pass over the other without problems...