I get similar errors when compiling 64-bit and 32-bit.
Using the latest dev tools, pulled the 0.161 MAME source through git, and the UI source from mameui.info.
I'm getting this error on mui_audio.c:
64-bit compile:
Code:
../../../../../src/osd/winui/mui_audit.c: In function 'int MameUIVerifyRomSet(int, bool)':
../../../../../src/osd/winui/mui_audit.c:169:11: error: 'class media_auditor' has no member named 'winui_summarize'
auditor.winui_summarize(driver_list::driver(game).name, &summary_string); // audit all games
^
osd_winui.make:923: recipe for target '../../../../mingw-gcc/obj/x64/Release/osd_winui/src/osd/winui/mui_audit.o' failed
make[2]: *** [../../../../mingw-gcc/obj/x64/Release/osd_winui/src/osd/winui/mui_audit.o] Error 1
make[2]: *** Waiting for unfinished jobs....
makefile:16: recipe for target 'osd_winui' failed
make[1]: *** [osd_winui] Error 2
make[1]: *** Waiting for unfinished jobs....
makefile:669: recipe for target 'windows_x64' failed
make: *** [windows_x64] Error 2
32-bit compile:
Code:
../../../../../src/osd/winui/mui_audit.c: In function 'int MameUIVerifyRomSet(int, bool)':
../../../../../src/osd/winui/mui_audit.c:169:11: error: 'class media_auditor' has no member named 'winui_summarize'
auditor.winui_summarize(driver_list::driver(game).name, &summary_string); // audit all games
^
osd_winui.make:923: recipe for target '../../../../mingw-gcc/obj/x32/Release/osd_winui/src/osd/winui/mui_audit.o' failed
make[2]: *** [../../../../mingw-gcc/obj/x32/Release/osd_winui/src/osd/winui/mui_audit.o] Error 1
make[2]: *** Waiting for unfinished jobs....
makefile:16: recipe for target 'osd_winui' failed
make[1]: *** [osd_winui] Error 2
make[1]: *** Waiting for unfinished jobs....
makefile:686: recipe for target 'windows_x86' failed
make: *** [windows_x86] Error 2
Any thoughts?