Tafoid |
I keep on testing.. testing.. testing... into the future!
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Reged: 04/19/06
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Posts: 3138
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Loc: USA
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Re: Soul Calibur: Yes, another "graphics problems" thread. [Linux / SDL1]
04/16/15 10:49 PM
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> > Before posting a bug, please check it's not one already listed: > > http://mametesters.org/view_all_bug_page.php?filter=62669 > > I had already checked. There isn't any open (or closed) that relates to the jittery > backgrounds. There was one for "scratched" backgrounds, but I don't think it's the > same. The posted screenshot looks like non-interlace mode, which the jittery > backgrounds don't happen with: > > http://mametesters.org/view.php?id=4216 > Also Searched: soulclbr, namcos12 > > Should I post a bug report even though this game is flagged for "Imperfect Graphics"? > I've seen bugs get closed for that. I would think that having this reported for > reference would be a good thing.
Policy on such bugs which are already flagged are we do not accept them unless there is substantial video proof recorded from a proven reliable PCB source detailing the different behavior. To simply know there is a bug isn't enough to report in these cases as usually there are source notes detailing known faults and developers wouldn't have it flagged if they did not have a good idea that something was wrong. If the problem is to be fixed the only time it is worth posting is to do so only with this reference material. Word of mouth isn't enough nor is comparing arcade 'ports' to consoles, no matter how accurate.
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