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Hi:
I know all about the "3D and PSX games don't all run well" with MAME and slower computers. My machine isn't slow. Processing (CPU) power isn't the issue here.
System Specs:
Quote:
MAME version: 0.160 (latest as of now) OS: Linux x64 (SDL1) CPU: INTEL CORE I7 4790 3.6Ghz (OC to 4.0) Memory: 16GB DDR3 Video: GeForce GT 730 Toshiba Solid State SATA3 HD
Issue #1: Jittery Backgrounds (interlace mode only) There was a fix in 0.150 by Angelo Salese which I thought fixed the graphic issues in Soul Calibur. The glitchy floor graphics are definitely fixed, but the jittery backgrounds are still happening. I've tried a plethora of video options, save for the DX-specific ones (I'm on Linux).
When the camera pans during gameplay, the graphic glitch is obvious, except for Yoshi's stage (and perhaps others with less backgrounds). The negative effect that I'm seeing is hard to describe. Maybe artifacts? Talk is cheap, so I've provided videos.
Interestingly, in the videos below from youtube, I don't see the jittery backgrounds. I can't really tell if they are running the game in interlace mode or not, though.
https://www.youtube.com/watch?v=VNkCEClBvNs https://www.youtube.com/watch?v=_gjGe72GuxQ
Issue #1: Slow Gameplay (interlace mode only)
MameTesters Bugs: http://mametesters.org/view.php?id=3040 http://mametesters.org/view.php?id=3548
I know this is a known issue, but for anyone else out there trying to play this at normal speed, you'll need to tweak the MAME code to allow to boost the CPU throttle at between 1.4x and 1.5x speed.
Videos for both issues below. I can work around the slow gameplay, but the jittery backgrounds are kinda nuts.
Any insight appreciated. Thanks!
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