> > While as a project we advocate accuracy, in a lot of cases we fall short. > > Who is this "we", Kemosabe? CPS-2 makes heavy use of raster effects, CPS-1 does not. > The only impact the wait states have on CPS-1 is the gameplay speed (it doesn't sync > to vsync).
You're responding to an old post, BTW, that at the time would have been "we"... (and I'd like to think that still is "we", for some reason.)
Also, this thread is a year old?!
- Stiletto
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