> I just fired up Street Fighter 2 in GroovyMAME and it runs at 384x240, not 384x224. > However, it looks pixel perfect (I assume that there's padding aded to the top and > bottom) and there's no tearing (it's running at slightly less than 60Hz).
me 2, if i run it it runs in 384x240 and just puts black lines at the top and bottom. there's no scaling going on. obviously if someone wants it to fill the screen perfectly, then you would adjust the vertical size pot of your monitor so it fills the screen perfect. of course then, afterwards if you tried to run a game like mortal kombat (around 250 lines height), you will have gfx missing off the top and bottom of the screen as you set your vsize pot to display 224 perfectly. welcome to the world of trying to run every arcade game on one monitor here's a nice solution: