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uman
MAME Fan
Reged: 04/15/12
Posts: 455
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Bloom bugs in HLSL
01/23/15 08:06 PM


It seems that the Raster Bloom has a bug, because it always applies scanlines to the Bloom Levels Weight. You can see it, if you crank up the Bloom Levels Weight with higher settings. I know that this will not be noticeable if you use meaningful settings, but I think that it still "corrupt" the final image. Maybe it is just me, but it would be nice, if someone else could check that too.

u-man

PS: Screenshot: https://dl.dropboxusercontent.com/u/5414984/mslug-mame-filter/bloom-bug.r-type.png

Edited by uman (01/31/15 06:52 PM)







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Subject Posted by Posted on
* Bloom bugs in HLSL uman 01/23/15 08:06 PM
. * Bloom bugs in HLSL uman  01/31/15 03:13 PM

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