MAMEWorld >> EmuChat
View all threads Index   Flat Mode Flat  

Pr3tty F1y
MAME Fan
Reged: 07/18/05
Posts: 396
Send PM
Re: Rapid Fire / Autofire / Turbo in Emulators That Don't Natively Support It?
12/02/14 04:09 AM


> There are USB adapters to connect Genesis and SNES controllers to the PC. Get one of
> them and a controller that supports the functions you want, and you are golden. I
> have several. I am more a classic gamer (2600, Colecovision etc...) but I do like a
> few games from the 16-bit era.

That's actually what got me thinking about this. For my SNES, I had an adapter that was placed between your gamepad and the system's controller port called a Power Plug (by Tyco):


I was hoping that there would be a software solution that could act as a software version of the Power Plug, even if it only was limited to autofire (however, if it could record macros and map them to keys too, that would be awesome). I'm guessing the software solution I am looking for doesn't exist, but I was holding out hope.







Entire thread
Subject Posted by Posted on
* Rapid Fire / Autofire / Turbo in Emulators That Don't Natively Support It? Pr3tty F1y 11/30/14 06:32 PM
. * Re: Rapid Fire / Autofire / Turbo in Emulators That Don't Natively Support It? Sune  12/02/14 05:45 AM
. * Re: Rapid Fire / Autofire / Turbo in Emulators That Don't Natively Support It? sirscotty  12/01/14 02:34 PM
. * Re: Rapid Fire / Autofire / Turbo in Emulators That Don't Natively Support It? Pr3tty F1y  12/02/14 04:09 AM
. * Re: Rapid Fire / Autofire / Turbo in Emulators That Don't Natively Support It? krick  12/02/14 06:26 AM
. * Re: Rapid Fire / Autofire / Turbo in Emulators That Don't Natively Support It? sirscotty  12/02/14 02:42 PM

Extra information Permissions
Moderator:  Robbbert, Tafoid 
1 registered and 153 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 6256