> I dont kno if i agree with the value side, a proto is exactly that, a proto. It is, > has and will always be. A dump can be made and emulated but that emulation is not a > pcb nor a cabinet so i really dont see how it could de-value the pcb that much,
Sorry for the late reply. Accurate emulation drops the t-total fuck out of the value of most pcbs, proto or not. I should know considering what I've been doing since ~2001 or whenever I got into pcb buying. It's to the point where if something isn't dumped, shitbag sellers always try to use it against us. I had one guy sending me messages wanting me to trade my $500 mint Cave kit for a broken Kaneko puzzle game that wasn't dumped. Once dumped it would be worth around $50 and the only people who would even buy it are techs who are confident they could fix it. But sometimes inaccurate emulation (like Cave emulation on the newer games) doesn't affect the price because the emulation is not close enough, if it's not close enough to where you can reasonably compare scores vs. pcb play then it will have less of an effect on the market for popular games. There are other situations where even if the emulation is good, if the game was good enough and rare enough then emulation doesn't make much difference on the price, like with Space Harrier or Gradius, the price is astronomical. But those are few and far between.
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