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Ziggy100
MAME Fan
Reged: 06/14/08
Posts: 314
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Re: DOLPHIN boost !
10/10/14 07:42 PM


The whole emulator still suffers from that old familiar problem of severe lagging caused by needing to cache the insanely high speed GameCube memory calls for textures and geometry.

I really don't see how they will be ever be able to overcome that problem without unified memory architecture with slow ass x86 based memory bandwidth.

..the whole emulator and games need to run off the GPU VRAM memory, if such a thing is possible??







Entire thread
Subject Posted by Posted on
* DOLPHIN boost ! CTOJAH 10/10/14 06:10 PM
. * Re: DOLPHIN boost ! Ville Linde  10/13/14 06:56 PM
. * Re: DOLPHIN boost ! CTOJAH  10/13/14 05:58 PM
. * Re: DOLPHIN boost ! TafoidAdministrator  10/10/14 06:31 PM
. * Re: DOLPHIN boost ! Vas Crabb  10/11/14 01:38 AM
. * Re: DOLPHIN boost ! R. Belmont  10/12/14 09:21 AM
. * Re: DOLPHIN boost ! Ziggy100  10/10/14 07:42 PM
. * Re: DOLPHIN boost ! R. Belmont  10/15/14 05:05 PM
. * Re: DOLPHIN boost ! Vas Crabb  10/16/14 02:29 AM
. * Re: DOLPHIN boost ! R. Belmont  10/16/14 09:38 PM
. * Re: DOLPHIN boost ! Anonymous  10/17/14 02:14 PM
. * Re: DOLPHIN boost ! Ziggy100  10/17/14 03:05 PM
. * Re: DOLPHIN boost ! Trnzaddict  10/15/14 04:38 AM
. * Re: DOLPHIN boost ! Ziggy100  10/15/14 10:56 AM

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