> You can see how any of these look by renaming them > > birch_door_screen.png > > and replacing the one in the zip I posted. If it (I hope) works as is.
Ok, I did that.
Of all the birch door versions... my favorite is... :drumroll:
64x64 screen.
Ironically, I tried to make a new png for you with the dimensions you used originally... 37x63... and it breaks your new door... apparently the png must be a square, like 64x64 or 128x128.
Anywho, I favor the 64x64 screen. My pick of the animated versions would be animated version1... is clear except an occasional sheen. Of course, the doors are your pack, so you pick. They all look good.
I redid my update to take out the 3D doors from mine, restoring my old birch door etc, so now you can superimpose your 3D embellishments at will without interference. A true paradigm shift of synergy enhancing the end-user's graphical experience (did that sound Office enough? Maybe you didn't get the memo about this, and uh, I'll go ahead and make sure you get another copy of that memo. Mmmkay? Bye bye.)
Oh, I must say, that ring and iron bars on the spruce door... Nailed IT!
P.S.
>So not like the creeper, zombie, and skeleton heads, and not available in survival. I thought not.
Yeah, the Squid Helm had had to be written in in some fashion. Tried to get as many repeated grammatically correct words in there as I could.
>Nah, people. Those doing big things using them. SethBling, Lorgon111, some of the people from http://zipkrowd.com/.
Yeah, nah. That's too close to being homework. I'm just playing with the command block syntax to see what all it can do for fun. [edit to add] Did you see, the villager will trade a puffer fish and an ink to give out the helm. I thought that was apropos. The command blocks are pretty darn versatile... to bad they won't run scripts or even a series of commands... then there's nothing they couldn't do )
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Edited by Gatinho (10/06/14 05:46 AM)
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