Dullaron |
Mitchell or Dunard Garaus
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Reged: 07/22/05
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Posts: 6134
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Loc: Fort Worth, Tx
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Re: I found a easy fix. Edit 2.
09/18/14 08:29 PM
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> > > What do you mean case closed? > > > > > > snapshots and savestates are not working as of a 10 minute ago clean compile. > > > > You have to make those systems folders inside of those folders. nes, psu and more. > I > > know it not making those on it own. Haze was talking about this on the other forum. > > He said he is not compiling these as long there are issues. I told him that I had > to > > make the folders in order it can save and snapshot. Those will get fix. I don't > know > > when. It working here last night as long I added the missing folders. > > > > Edit: No changes from the updated source. Should be half working still. Just > remember > > it can't make the system folders. > > The real questions are .. is it SDL related only? Window-SDL related only? Does it > happen with SDL made with 0.154 sources (is it a regression)?
No problem on the Ubuntu. Also the Windows Non-SDL builds have no issue as well. Just the Window-SDL related issue. Happen on the SDL and SDL2.
But the SDL2 backspace doesn't work on the game search so I have to hit the Esc to delete the whole name. Forgotten to report this too. Since this isn't default then I don't use the SDL2 builds anyway. Buggy to me.
svn://dspnet.fr/mame/trunk
http://www.mamedev.org/downloader.php?file=tools/mingw-mame-w64-20140905.exe
Hit the setup-Qt.Bat inside the K:\UME\source\trunk\mingw64-w64 then I did make from my Bat file.
Code:
set path=mingw64-w64\bin;mingw64-w64\opt\bin;mingw64-w64\Qt\bin; make PTR64=1 TARGETOS=win32 OSD=sdl OPTIMIZE=3 SYMBOLS=1 SYMLEVEL=1 -j5 make TARGET=mess PTR64=1 TARGETOS=win32 OSD=sdl OPTIMIZE=3 SYMBOLS=1 SYMLEVEL=1 -j5 rd /s/q "obj\sdl64\" strip -s sdlmame64.exe strip -s sdlmess64.exe pause
No errors on the compile.
W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
Edited by Dullaron (09/18/14 08:41 PM)
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