> Will moving to SDL2 on Windows help with audio latency or input lag? > > I really like SDLMAME's video output with that ex-Nvidia guy's shader, but the audio > latency is noticeably higher than Windows MAME, and the inputs feel less responsive.
SDL2 on Windows uses XAudio2 on Win7/8/9 so it should be possible to get lower audio latency than baseline. I just need to retune the MAME-side code to let it take advantage.
It also uses XInput on available Windows versions which should help with input lag and controller compatibility.