> What I would very much like is to eventually make the HLSL code in MAME/MESS generate > the aperture grille effect at the highest resolution possible, then do a > gamma-correct downsample to avoid the horrible colored stripe effect you get when you > crank the aperture grille intensity up. Ideally that would give both a proper > physical modelling of the aperture grille as well as avoid color beating, but that'd > take more time than I'm up for putting in at the moment.
That would be awesome. Hopefully, you can free up some time in the near future!