> You do realize that emu N64 pic has no basis in reality, right? If you want to show > what it looked like then plug in a system and get a capture at its native resolution > with a card (because I'm not sure if there is an accurate emulator though I haven't > checked in years). What I think you've done there is taken snaps of Sega hardware > from probably an accurate emu source and then your N64 nightmare, dude that is just > plugin cluelessness. I'm not saying N64 was superior but with that pic there, you > might as well of thrown in scaling effects and photoshopped the shits.
It wasn't that bad in the 90's that you couldn't see what the textures looked like. You can even in this average quality video of Daytona https://www.youtube.com/watch?v=a101qgl8Ncs
I did actually, i increased the lighting cause it was dark, and captured the picture from the project 64 emulator. Here is what it normally looks like