> Considering when it came out, shouldn't of the games been comparable to early Sega > Model 3 games! I noticed when working on a Texture Pack, how small the textures are, > was that the max size files that it could process! I think it could of produced games > of the same quality as 1996 Model 3 hardware maybe or 3dfx but lacked something so > they couldn't get close to the best out of the machine or video chip. Model 3 could > process more polygons than the 64 but the 64 could process more bits but had less > ram, its main CPU was faster than Model 3's, it had some things over Model 3 and > Model 3 had some things over it but why the texture quality looked so poor in the > Nintendo 64 games is beyond me, i am limited in my understanding of these things.