> > Discuss > > I see three reasons: > > 1. Money > For every million Sega would put to promote/develop/support the DC, Sony would put 10 > for the PS2. > > 2. Timing > As others have said in this thread, the perception is mostly "newer = better". DC > came first, promoted (with reason) as so much superior to any other console of the > previous generation. Sony stepped second, so they saw what the DC was doing and could > work on that. So when Sony said "hey we'll launch this thing called PS2 in XX > months", most potential buyers of the DC, informed or uninformed about PS2 features, > simply thought they should wait a bit and spend their money on the new black box. > > 3. Other features > When the PS2 was announced, it wasn't just promoted as "the hottest console this side > of Rio Rojo". It was also promoted as a "multimedia center" with DVD support. Back > then, it was the real boom of DVD sales, so suddenly the PS2 had to some people two > giant advantages: first, you could use your console for watching movies, which kind > of "justified" even more purchasing a new console (and it wasn't exactly > "inexpensive"). And second, any game in DVD would (probably) look, sound and feel > much better than its CD or GDROM counterpart. > > So you can argue about controller feels and dos, memory, brute polygon output, ease > of programming or whatever, but often things are much simpler. Money, money and > money.
Yeah it could play DVD movies. And had every developer making games for it, there was a lot more games been produced for it than there was for the other systems, there was about 1000 released for Xbox, and close to 4000 for PS2, about 650 for the GameCube and about 250 for Dreamcast.
I am the original retro game dork.
|