> Of course, other games were simply dumbed down to reduce costs. For example, Street > Fighter II on the SNES could easily have been better/more closer to the arcade, had > it been given a larger ROM - for example, the sprites are tiny
With a quick glimps they looked same the CPS and SNES version, i remember seeing SNES advertised with Street Fighter 2 in the early 90's in a ad and i thought it looks just the same, but yeah with a longer look the sprites are larger and the character animation is better in the CPS version.
The CPS arcade hardware its CPU was about 3 times faster than SNES's and had double the VRAM, so if they made the sprites larger and better animated then it might of effected the frame-rate significantly, it might of been like them old dos games frame-rates, the CPS had a clock speed of 10mhz, SNES only 3mhz.
It was good enough, i loved it in the early 90's that game and the SNES, i had a Genesis at the time and wanted a SNES badly after seeing it advertised.
I am the original retro game dork.
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