> So far the popping sounds that I found are the dkong3 and pong is putting out. Hit > F11 get the skip screen to show up. Keep hitting the F9 until the popping sounds go > away. Or just turn off the waitvsync because that dkong or any of those doesn't put > out tearing. Don't use the syncrefresh at all anyway. I do know it won't work on pong > because it putting out more power or some bull crap. pong sounds can't be fix for > some reason. Doesn't happen on the mame.exe and mame64.exe because the only thing > that fix that is the triplebuffer 1 which the sdlmame.exe and sdlmame64.exe doesn't > have. > > Just pointing out that the triplebuffer 1 only needed on the non-sdl builds. Don't > worry about the rest of the settings. triplebuffer is the best.
I tried using the skip function and I can go from 0-10 and back again and it doesn't seem to do anything, which is a bummer. Also, I can't use triple buffer with mame as I'm running a 4k display and it can't create the D3D object/surface or something at that resolution. It might be a video memory limit on my card. Also, I've turned off all the syncing flags as I can only run at 30hz and mame is not a fan of trying to sync to that. But, unfortunately, that didn't/doesn't help with the sound popping either.